Collectibles: Transformers POTP - Cutthroat
Power of the Primes Decepticon Cutthroat, Abominus Combiner
I love toys! There I said it! I'm not talking about big kid toys like electronics, and such. I'm talking about figurines of my favorite super heroes, Transformers, anime characters etc. Truth be told, I don't hold a figure in each and make fight sounds as I bash them together, like I used to. These days, I just display them on shelves and every once in a while I'll change their position or posture for a different look or I'll use them as photo props. Some of my favorite toys are still in the original packaging! Anyways, I thought it'd be helpful for those of you who, like me, score a lot their loot online because it's just way to hard or not possible to find them in stores anymore. Maybe extra images or my 'take' on the toy, will help you decide if it's worth adding to your collection or not.
Hasbro's has introduced this remake of the Decepticon Cutthroat as a Deluxe Class figure in the Transformers - Power of the Primes toy line in 2018. He is part of the 'combiner team' known as the Terrorcons and transforms into a Pterodactyl. This five and a half inch figure comes with a collectible card, a blaster, and his Prime Armor which transforms into the hand of Abominus. What makes the combiner teams special is their 'ability' to merge into one giant robot. This means that each member of the team will have a third transformation mode, one that's specifically for the giant robot. The groups will typically consist of five members, one of them being larger than the others (Voyager Class figure) and will transform into the torso/head of the giant robot. The other four will transform into a limb, either an arm or a leg and you can place them however you like. NOTE: Some combiners, whose 3rd transformation is a limb, (when sold/purchased separately) only come with the hand attachment (Prime Armor) which means that the foot attachment will then be included with the torso figure. Since Combiners from the Combiner Wars and Power of the Primes toy lines are interchangeable and not all of them have the same hand/feet pieces you'll have to really look at the included pieces if you're planning on mixing and matching to create your own Combiner team. This is what caused my dilemma and resulted in my "Collectibles" series of posts. More info below.
Cutthroat's yellow, purple and green color scheme doesn't look that bad even though I'm not a fan of dark green. On my figure, the paint job is even and without defects although I really hate the string of numbers that are painted/etched on the back of the legs, so ugly! The faux rub sticker of the Decepticon emblem is straight but the square silver paint surrounding it isn't totally square. The pterodactyl head can only move up and down, as can the crest on top of the head and the jaw. The wings can swivel at the shoulder blade attachment point as can the wing tips. The mid wing is hinged for more wing positions. There are notches on the wing base for the Prime Armor to peg in (the pegs are located on the "thumbs" of the Prime Armor). Stubs to attach a Prime Master are located on the lower back in pterodactyl mode just above the ugly numbers. The legs in pterodactyl mode swivel from the hips and are hinged at the knee. The rather large tail is also hinged allowing it to move up and down. There is a hole in the chest but it's only big enough for the blaster to fit. However I think it's only for arm mode since it looks really stupid in any other mode as does putting the Prime Armor on the bird head in robot mode! In robot mode, there's a ball joint at the shoulders, The arms have a bicep swivel, hinged elbows and wrists (but only to fold the hands in for pterodactyl mode). The waist and head are also on swivels allowing them to be rotated 360 degrees. The hips are on ball joints but has very limited range. The legs have a thigh swivel and hinged knees. The knee hinges are important as they also function as the elbow joint in arm mode. The thing I find most disturbing is that the joints are not uniformly tight. For example one arms bicep swivel is tighter than the other or one beast mode leg is so loose that it won't stay in place while the other is snug. Maybe it's my copy, I don't know but since I won't be moving it around too much it'll be ok. Also, it doesn't take much force to pop a part off the ball joints but it's easy to pop back in. For example, the Prime Armor piece transforms into the hand by flipping out the fingers and folding down the thumbs (the two pointy parts with the holes in it). It kind of looks stupid to me, having a hand with a thumb on the top and bottom, so I pulled off the bottom thumb. More of my 'mods' below.
Official Build:
Terrorcons | Merge into | Abominus |
Hun-gurrr | Transforms into | Torso |
Blot | Transforms into | Right Arm |
Rippersnapper | Transforms into | Left Arm |
Sinnertwin | Transforms into | Right Leg |
Cutthroat | Transforms into | Left Leg |
Pictured below are the Prime Armor and original feet attachments. The Prime Armor is a gimmick designed to induce more sales of toys, in my opinion. It's an add on weapon/shield/engine part or whatever you make it out to be, and meant to accommodate a Prime Master. A Prime Master is a little figure that transforms into a 'spark mode' to fit into a compatible component, like the Prime Armor. This transformation is as easy as folding it in half to make it look like a cube. It is sold with an exo suit which just opens up to fit the Prime Master inside. This exo suit transforms into some kind of weapon (different Prime Masters have different exo suits). I included this info because some Combiner teams don't have a large weapon for the merged figure so I got some of these Prime Masters to use in weapon mode.The foot attachment is from another figure that I wanted to show just as an example of roughly what some of the older hand/feet look like. The older ones are also dual purpose, they can be either hands or feet. The original one should look similar but have a Prime Master port, a swivel peg and cannot transform into a hand. Just make sure to look for a peg that sticks out from the top. That's the peg that inserts into the leg.
Original Hand | Original Foot |
In case you're wondering what my version looks like here's a preview (I left the extra thumb on the left hand so you can see the difference between pulling the bottom one off or not):
I'll call him "Primal Reign."
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Awesome, thanks! 😄👍