About Project Egretia and the Team

in #blockchain6 years ago (edited)

In the modern world, where Internet technologies are developing rapidly, methods of providing and structuring data are constantly being improved. With unprecedented competition, various services are constantly being improved. The sphere of games on mobile devices has changed dramatically, so modern technologies have almost completely exhausted their own resources, so that in the future mobile games can develop. And already in 2014, the game from the company "Egret Technologies", "Catch the Cat", was the first game of the year among those written on the HTML5 standard. After the triumph of the game "Catch the Cat", the real boom of the game industry began in the HTML5 format. For example, the game industry in China in just four years has grown from 50 million yuan to 6 billion at the moment. Just imagine that the increase in growth was one hundred and twenty times.

Egret Technology spent more than four years developing a comprehensive set of tools for developing HTML5 content. With their help, developers can create content, test their achievements, integrate them with block system technology and distribute the finished product. Egretia, the world's first engine and the HTML5 blockchain platform, which aims to create the world's first engine and HTML5 blockchain platform, also content created by Egret Engine has reached hundreds of millions of users. For each user, they will create a unique passport with digital encryption. Users will be offered a high-quality digital portfolio with high security,


which will serve as a secure platform for all applications HTML-chain HTML5. They will create a digital token, which is distributed in HTML5 projects around the world: Egreten. They will also create an effective, sustainable ecosystem for users.In addition, as you can see, Egret is an extensive tool for creating 2D games, which is more than enough to start working even with a team with little experience. Egretia will provide developers with a complete ecosystem with tools, and using them developers can develop, test, debug, create, integrate with the blockchain and monetize their own content.

Egretia Lab combines the four main products within the ecosystem of Egretia working on the blockchain.

1. Storage and communication platform

Allow programmers to create games on the platform Egretia , as well as to exchange digital assets between players.

1. Decentralized game platform

Users will play games on the platform with proof (PPG), which will give them the opportunity to receive rewards in games, as well as buy and sell digital assets

2. Egretia incubator.

Allows you to keep in touch between the players and the development team.

3. Platform for advertisers within the ecosystem of Egretia

Allow advertisers to create announcements inside the games block, using smart contracts and electronic payments.

All these factors will provide full services for content producers, advertisers and ordinary users of the platform.

The campaign considered in the survey is the first in the world that will combine the possibilities of using HTML5 and blockbuster.

Over the past four years, Egret Technology has already been able to bring to its platform two hundred thousand developers, produce 14 work products and bring to use one billion devices running HTML5.

In the second quarter of 2018, the release of applications and games of the Egretia blockchain series is planned, in which the main functions of tools for developers using intellectual contracts will be used.

Command.

The project team consists of: 

• the founder of Peter Huang, who graduated in Beijing Pedagogical Institute. Peter has behind him 18 years of experience in creating, developing and promoting Internet projects. He also worked for 4 years as a technical manager at Adobe Systems. 

• Edwin Chen, co-founder and CEO of Egretia. Edwin is a serial entrepreneur. The first of the three companies that he founded, fully acquired the technology company Tencent from China. He has a second company which is world's first social gaming company


• Co-founder of Dirk Mayer. For more than 21 years he worked in Adobe Systems, where he currently holds the position of managing the creative department of cloud technology development. To date, Dirk already has 20 years of experience in managing projects of global importance. 


• The compiler and tool expert, entrepreneur and senior specialist of Qualcomm's department, Iny Maa. Inya, like Peter Huang, received a diploma from the Beijing Pedagogical Institute. At the beginning of his career, Inya worked as a software engineer in one of Microsoft's branches in Beijing; At this position, he worked for about one year. For 8 years he received a degree in computer science. Settled in a small firm Absoft Corporation, he was engaged in the development of compilers and optimization of Fortran for Windows.

• the founder of D20Studios and the former producer of Electronic Arts, as well as the game developer Ross Pshybylsky. Ross is a Bachelor in Computer Science and Philosophy; He received his degree by graduating from the Northern Central College in Illinois, USA.

Moreover, the team includes advisers: 

• Lucas Lu, who received the degree of candidate of physical and mathematical sciences from SMU. Lucas founded several companies, including 5miles and CyberMiles. 

• Frank Lee, the founder of several start-ups and an individual venture investor of innovative enterprises. Higher education Frank received at Tsinghua University, his specialty was electrical engineering. 

• Hongfei Tian, partner and founder of iVision, where he is responsible for providing financial support and attracting investments for the development and development of software for enterprises. One of the previous jobs of Hongze is the SIG venture fund.

• Yong Yao, creator of the Chinese game engine Wing Hang Technology. Based on this engine, some game products were made, the audience of which can simultaneously reach two million people.


The platform token will be multifunctional, it can be used as a way to pay for virtual goods within one game, and use it as a means of payment between different games. Egreten will be the first interlocking token on the blockroom.

Description of the project token:

Coin name - Egreten

Ticker - EGT

Coin platform - Ethereum (ERC 20)

Will be issued - 8 000 000 000 Egreten

Pre Sale tokens - from April 30, 2018

Price 1 ETH = 84,000 EGT

The minimum investment amount for early investors is 100 ETH

Public sale - May 26, 2018 - May 30, 2018

Price 1 ETH = 70,000 EGT

The minimum amount at this stage is 0.1 ETH

The maximum amount is 3 ETH

Soft Cap - 10 000 ETH

Hard Cap - 35,000 ETH

Passage of KYC for investors - Yes

Residents of China and the US can not participate in the purchase of tokens


Official website: http://egretia.io/

White paper: http://egretia.io/static/Egretia_White_Paper_V1.0.pdf

Twitter: https://twitter.com/Egretia_io

Facebook: https: //www.facebook. com / Egretia.io /

Telegram: https://t.me/Egretia

 

 Prepared by:
Bitcointalk Username: chamika888
Bitcointalk Profile Link: https://bitcointalk.org/index.php?action=profile;u=1261329

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