Egretia: Blockchain and Game - New Opportunities and Challenges

in #egretia6 years ago

Peter Huang, founder of Egretia, is a businessman who has devoted himself to the Internet and gaming industry for 18 years. In 2004, he founded 1D, a music community that won the Red Herring Top 100 Asia. The Red Herring Top 100 awards highlight the most exciting startups from Asia, Europe and America. In 2010, Huang joined Adobe as a technology platform manager and is responsible for promoting and monetizing Flash technology through online traffic. Huang joined Egret Technology as a co-founder in 2014, focusing on HTML5 tools and platforms. He then founded Egretia in late 2017 and since then has worked to incorporate HTML5 and blockchain technology,

The reason Peter Huang started the Egretia project.

Peter Huang said:
I think people "technology" are all intuitive about the new technology and trends. My team is one of the earliest groups working on Flash and also one of the very few teams that Adobe wants to invest in. Starting from 2003-2004, I believe the Internet needs an interactive media provider. I have supported this position for ten years. Same with HTML5. The development of the Internet has reached a specific stage, I can see how HTML5 will become the future for the internet. My team and I have also believed in HMTL5 for over four years, and this year HTML5 technology has finally come up.

I founded Egretia, a company focused on blockchain technology, based on my assessment of future trends. There is a long journey towards technology on the path from creativity, to application and finally to promotion. I believe that blockchain technology is the way of the future. As long as we put enough time and energy, we will see a day where blockchain technology is widely promoted and applied. I also find that there are many great blockchain projects with great business models, and they really should put their applications into real-scale use as soon as possible.

As blockchain technology and mature ecosystems, there will be a great demand in the market for DApps. There are many projects focused on public blocks that need to find practical uses for their projects as soon as possible. The key to this is to get real customers by adopting business models on a large scale. Where does the app come from? This is a very important thought behind Egretia has the top developers that we have worked previously to join the world of blockchain.

What is the difference between traditional games and blockchain games? Are cards needed in the game? Blockchain gaming is a fairly common application scenario for blockchain technology. There are also many international companies, including some listed companies, are working on this as well.

Peter Huang shared: I will discuss blockchain technology and the gaming industry with you all from a neutral standpoint. Many industry experts and related media have answered this question before, but this is my opinion.When it comes to traditional games, first of all, the game rules are set and modified by the developer - the developer is the "God" of the game. Second, the game account is tied to the developer's server and can not be moved. Game gadgets are tied to a game account and can not be transferred. Third, the props and virtual property in the game may be inflated if developers and operators freely give them in the event. It could be a $ 1000 worth of stuff today then it would be worth only $ 66. Many gaming looms are suffering today's inflation.The main advantages of the blockchain game, are frequently discussed, as follows:

  1. Equality of the game. The game rules are written in a smart contract. They are transparent and fair, and developers can not change the rules. Of course I can build later on the feasibility of writing complex game rules into blockchain at its present stage.
  2. Valuable value in the game. Gaming accounts and virtual property can be owned by gamers and can be freely transferred.
  3. Ability to maintain the value of the game assets. Virtual property in the game can be set to fixed amounts through smart contracts, which will preserve the value of these assets.

In games using blockchain technology, the token can ensure that the content of the game player can not be tampered with. Virtual assets can be transferred and traded through tokens, making virtual assets in the game more like real estate. This is a theory similar to the game world described in the movie "Real Player One", and most people see it today.People can understand the value of blockchain in the game, but there are currently a lot of issues in the actual use of blockchain technology and cards in the game. For example, games developed with ETH will incur a relatively high gas charge when sending a few commands in the game. For example, games like CryptoKitties cost money to interact on the game - about $ 10 to play - and due to technology limitations, for example, can not interact in games with fast response times.

Which game developer is best?

Peter Huang shared: I know that many developers are creating game collecting and card games based on ETH and they are doing very well. I will share with you a little bit about the challenges that developers need to face. But in general, the current blockchain technology has a positive influence on gaming. For example, trust between players is established through open source intelligence contracts; Data can not be tampered with using blockchain technology. The process that players use when playing the game is transparent and can be traced. These features have opened up a new world for gamers across the entire gaming industry.

What are the main stages when applying blockchain technology to a game?

Peter Huang shared: Talking about the development process, I think history always repeats itself, but it only changes the stages. I think the steps are:

  1. First of all, use the card as a payment method in the game and design the game rules around the blockchain technology features. These are two things that most game developers have tried to implement.
  2. Launched the core asset of the game on the blockchain, one that solved the problem of inflation that traditional games face, and two, to preserve and increase the value of the player's virtual property.
  3. Run the core game rules on the blockchain using smart contracts, to ensure the game's specific rules of transparency and fairness.

For the effectiveness of the current public blockchains, when these three steps are taken, a game is eligible to be called a blockchain game. Of course, in the long run, there are many steps like launching all the game logic on the blockchain, creating a distributed storage of all game assets using IPFS, and much more. But these long-term steps are too ideal for our present situation.

What is the difference between blockchain and traditional game players?

Peter Huangc said: Imagine there are 500 members of this WeChat group ... I think they all have a wallet, but they all played a blockchain game?

First, the current blockchain player knows a bit about blockchain technology. They have purse wallets, and after they get the token, in addition to daily deals, they also want token-based games and even more than traditional game players.

Secondly, most blockchain users are not game players, which means they are more likely to be attracted to playing the game. We classify these users as inexperienced players who do not know much about the game, which means the games are too complex to fit into these types of people.

Third, when blockchain users become game players, they are more likely to pay for the game. Many blockchain games have very high ARPPU.

Fourth, this type of blockchain user often joins many community groups, so more social games in nature should be developed to target this group of people. HTML5 technology is well suited to this group of people.

Fifth, blockchain users come from all over the world, so the games targeted to blockchain gamers are naturally a globalized product. This is very important for developers and operators.

For traditional players, the threshold for them to become high blockchain player. To begin, we must educate traditional players on blockchain technology and tokens; Of course, if the game provides a great user experience, the cost of education will decrease. The next step is to use important advertising to help traditional players understand the features of blockchain games, such as the fairness of game rules and the preservation of virtual game assets. This will help traditional players take more initiative in playing blockchain games.

I think the most important factor is to solve the operation of the wallet, or whether we can make transactions based on convenient token as transactions in the traditional game. I think the most important thing is to simplify the process of creating and paying wallets and finding ways that it can be broken down into steps in the game. We are now largely familiar with mobile payments and often do not carry our wallets with us, however, Alipay and WeChat have spent a lot of time and money and effort on the process. Anyone who can simplify this step will surely increase the popularity of the blockchain game.

The above is Peter Huang's views on Blockchain's challenges and challenges and the gameplay is presented in deep answers. These are good points for investors to self-assess and make the right decision for
potential Egretia project. 


 More information:

Website: http://egretia.io/

Whitepaper: http://egretia.io/static/Egretia_White_Paper_V1.0.pdf

Medium: https://medium.com/Egretia

Reddit Page: https://www.reddit.com/r/Egretia

Instagram: https://www.instagram.com/egretia_io/

Facebook: https://www.facebook.com/Egretia.io/

Twitter: https://twitter.com/Egretia_io

Linkedin: https://www.linkedin.com/company/Egretia/

Telegram: https://t.me/KrypitalBounty  


Author : Pathi87

https://bitcointalk.org/index.php?action=profile;u=1168550  

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