Review game Sekiro Shadows Die Twice | Gameplay And Graphics

in #realityhubs5 years ago

Sekiro shadows die twice is the latest release from FromSoftware, the developer studio for both Bloodborne and Dark Souls, also published by Activision. Bloodborne and Dark Souls have played a very difficult and complex level of play and are considered by some to be one of the most difficult games in history.

The story of the game

  • The game in Japan revolves around a ninja known as Wolf whose task is to protect his little master Kuro from the Ninja clan trying to kill him known as Ashina because of a certain secret related to the blood of the bloodline of the Prince and Wolf is defeated in one of his battles and lose his arm and also the young prince is kidnapped, but somehow retrieves Wolf gets his strength and gets an artificial arm instead of losing it to begin his journey to retrieve the little prince and protect him.

The difficulty of the game level

  • The game of the quality of the games Adventure Action RPG in addition to the system Stealth, which gave the style of play a kind of diversity, and the style of play tends to speed and freedom of movement and helps on this jumping mechanics, especially the Grappling Hook, and the disguise in the game has a very large role as the level of difficulty of the game The player is required to use incognito to reduce the number of enemies due to the difficulty of facing all enemies

  • Unique death penalty:
    The game has a unique and unique death penalty system. When the character dies, you lose half of the money and experience you possess.

Game graphics

  • The game was able to move the atmosphere of the ancient Japanese cities significantly with an excellent day and night cycle supported by good quality lights but it should be noted that the regions, despite the successful transfer of atmospheres of Japanese cities, but note that there is no great diversity in the design of buildings within the game or the world In general you will find the environment varied between forests, snow or dry areas, but you feel that the buildings are very similar.

Disadvantages of the game

  • Maligned the game stability and repetition of the design of the movements of the knockout strikes the player finds himself repeating the same representative performance every time by a knockout.

  • Artificial intelligence of the game is weak on the one hand when you kill one of the enemies will find a colleague passes close to him without taking any action as if he does not care about the death of his colleague.

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