Quest post week Ten: pumpkin man part four

in #rpg5 years ago

the pumpkin man is down only a big pile of slashed pumpkins left, @cyber.explorer, @creativetruth, @paradigm42, @stever82 is cowed in pumpkin.
he mange to save three of them, they are slipping and sliding...a most wonder it this is what the outpost was thinking when the told us to save the food. @blockurator and the refugee worker is running around picking up pumpkins..the worker...PAYBACK U LITTLE..B ..@hhayweaver, is trying to stomp Thos little bastards but the are faster then expecting, he falling back to @enjar. Enjar stomp stomp. and removing some part off pumpkins from his boots. @happyme is running right and left and cutting pumpkins whit great precision, @methus is seeing the carnage north of him but he is busy whit his own little bastard and manage to get two of them, the rest of them is attaching him jumping on him all over but he is shakes them of.
@simplegame has been jumped by a grupe of pumpkins, he is trying to shakes them off but to no use. they get in one hit one more then he going down he is rolling in the the forest to safety, and traveling home to forget this if he can...like waking pumpkins is just a dream. he is sure of it.

agriculture-3736561__340.jpg

after the pumpkin man went down the small pumpkins is running away all directions the reminding groups formed up the be five one more time

pumkingman9.jpg

Special event rule

The unarmed attack. melee (Grab the pumpkin and shake it) by using the @ rolld20 1-15 hit over is a miss. if you successful you get one pumpkin.

the smash attack melee (stomp stomp jump on the ground)
@ rolld20 1-8 to hit if successful you get 3 pumpkin

by doing a normal weapon attack you get two pumpkins per successful attack.

The spesial attack your equipment do not counting in

in the end of the quest you can take the pumpkins home (food) or
Exchange them to wood or stone after your choice

Quest Rules: Rules

Colony file: https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing

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@cyber.explorer (wolf pelt)(ale) 8 (+5 iron sword)(+4 iron spear)
4 hit points (+2 armor)(wounded)
(12 pumpkins)
Color: big dark Turquoise
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@Creativetruth (ale) 7 (+5 long sword)
4 hit points (+4 armor) (wounded)
equipment (1 health potion)

Big Jake (ale) 5 (+4 "Fang)(+4 bow)
3 hit points (+0 armor)(wounded)
(17 pumpkins)
Color: bright green
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@methus (gem Ring) 6 (+4 bow) (+4 heavy stone spear 3 dam)
4 hit points (+0 armor)(wounded)
(12 pumpkins)
Color: Dark green
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@paradigm42 (bear cape)(ale) 9 (+4 iron battle ax w/ 4 damage).
4 hit points (+3 armor)(wounded)
Equipment (1 health potion)
(13 pumpkins)
Color: big yellow
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@happyme (gem ring) 6 (+5 long sword)(+4 iron spear)
4 hit points (+2 armor)(wounded)
(12 pumpkins)
Color: orange
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@blockurator 5 (+5 iron long sword)(+3 crossbow 4 dam)
4 hit points 4 (+2 armor)(wounded)
refugee worker 3 (+4 iron axe)
4 hit points 4 (+2 armor)(wounded)
(19 pumpkins)
Color: blue
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@simplegame 5 (+3 stone club)
0 hit points (hard wounded)
(is escaping)
~~(0 pumpkins)
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@enjar 5 (+3 stone club)(+4 bow)
2 hit points (wounded)
(16 pumpkins)
Color: Turquoise
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@hhayweaver 5 (+3 stone axe)
3 hit points (wounded)
(12 pumpkins)
Color: violet
●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●
@stever82 5 (+3 stone hammer)
4 hit points
(3 pumpkins)
Color: dark violet

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x5 pumpkins in one square 5 (+1 small hands/feets) 1 dam
1 hit points

Color: small red

DARKLANDS.jpg

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After my encounters with the Scarecrow and Pumpkin man, I am exhausted and weary from battle. Covered in orange guts, I am done with smashing pumpkins for today... instead I travel to the outpost to request an ale and rest.

the outpost are willing and able to have a and ale whit you.

That is splendid!
I am also willing to trade the 12 pumpkins I have for stone since the outpost is in need of food.

nice. it may be a spesial deal going on. on the colony post of this.

@creativetruth moves up 3, and to the left 3 squares to collect pumpkins.

Unarmed Shake attack. Need 15 or less.
@rolld20

First attack success!

@creativetruth makes a second attack. Unarmed shake attack. Need 15 or less.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

Second attack failed.

Third attack, same style. Let's do the Harlem Shake!

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

Big Jake moves to the same square as @creativetruth. Three pumpkins remain, so he will also do unarmed shake attacks.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Success on first attack.

Second attack for Big Jake. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

Second attack also a success!

Final attack for Big Jake. He dances The Wobble!

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 1.

Yeah baby! Everybody get's pumpkin pie this year for Thanksgiving!

Happyme charges the group closest to the northEast.
(gem ring) 6 (+5 long sword)+2 charge = 13 to hit @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

Happyme happily slashes 2 more little ones and collects them as food.

Action 2: Attack again, but without charging (11 to hit) @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

That was a dismal attack against such tiny enemies... they move too fast!

Action 3: Attack again without a charge modifier. @rolld20 (11 to hit)

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

Another 2 little ones down and now a total of 16 pumpkins to take home with me! This will keep us in food for a while!

Re-cap: Killed 4 pumpkins and 1 is still alive.

Move 1:
Enjar (turquoise) noticing the groups of pumpkins trying to escape to the west and moves 5 squares.

Move 2:
Smash attack melee @rolld20 with +3 stone club.

Update:
Moves 2 and 3 where a hit I gather 5 pumpkins.

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Move 2 was a hit

Move 3:
Smash attack melee @rolld20 with +3 stone club.

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Move 3 was a hit.

Pissed off that @enjar moved in on my turn and took the last bit of pumpkins I was about to pounce on, I turn and look around. I see the five pumpkins just south of @methus trying to escape. Simultaneously, the refugee worker and myself charge attack them. Me first: @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

stomp stomp stomp. I get 3 of them. The worker: @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

He misses. I pick up a pumpkin and shake its head. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Another one bites the dust. The worker, upset now at having worked so hard, stomping and shaking pumpkins, and knowing he'll have to carry these back to the camp, pulls out his axe and begins to hack at the last remaining pumpkin. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

He gets it, glances at me, and tosses me his axe. "See if I ever effing ask you for your help again, asshole!" He swoops up the remains of the pumpkins and tosses it in with the others and storms off toward the forest. It's time to go home, he thinks to himself. I need a shower.

Oh no you don't you little suckers, I want more PIE!!! I'm going to charge attack the group to the southeast with my +3 axe (OCC: I think they are 3 diagonal squares away, so I can charge them?) @rolld20 (base 5 (+3axe) +2 charge = 10 or lower

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

A hit, I smash two more pumpkins, three to go!! I'm going to stomp them, =Stomp, Stomp, Jump @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

Oh yeah, 3 more pieces of PIE!! that group is gone. The pumpkin-gut-lust is returning, I must find more to stomp. I will charge attack the group to the south of me (10 or less to hit) @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Two more smashed with my axe, pumpkin guts everywhere, haha. Not a good day to be a pumpkin.

its 4. 3 + one to enter the square. but your stump was a hit so you get them anyway, :)

1st move I head south 6 spaces and I am right next to a group of pumpkins

2nd move I charge attack them @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

I miss my charge attack and now I am left with 5 around me. My one chance to even the odds is a smash attack melee @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

I turn a stomp and stomp with my eyes close I open them and all 5 stare back at me I missed again.

Damn, looks like I came too late to nab some more pumpkins lol. :)

There are a few still there. See the updated map for locations.

map update

pumkingman12.jpg

creativetruth (21 pumpkins) (green) one pumking left
happyme (16 pumpkins) (orange) one pumking left
enjar (21 pumpkins)
blockurator (24 pumpkins)
hhayweaver (17 pumpkins)

@creativetruth
@happyme
@enjar
@blockurator
@hhayweaver
@cyber.explorer
@stever82
@paradigm42
@methus

a few of the pumking got a way. and @stever82 manage to take two more. the outpost is glad fore the help. but the are worryd they dont have enough food. the colnist get a few silver to. and the outpost notes a few of the colonists dont have any armor. they give them a hide helmet. for the trubbel. the colonist are going home carring a lot of pumkings thes will feed their colonye for many weeks

OCC: it says I can exchange for wood or stone. It is a 1: 1 trade? If so can I exchange 10 pumpkins for 10 wood? So I'll have 10 wood and 11 pumpkins.

yes and its going to be a better deal.

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