Steem Monsters ability table by summoner level, Life splinter

in #steemmonsters5 years ago (edited)

As I've been leveling up my accounts, I've found I really wanted this chart, so I thought I would make one for you. As monsters level up, they gain abilities, and some of these are extremely important - attack for Swamp Thing and Goblin Shaman, Heal for Flesh Golem, Blast for Fire Demon, and so on. Knowing where those abilities come in is very important for deciding how to level up your teams. Since leveling up always begins with your summoner, I've decided to group new abilities by rare summoner level. To keep this from being huge, I'll split it into separate posts by splinter.

imp_sorc_shroom.png

Not playing Steem Monsters yet? Sign up through our link for free cards, votes, and giveaways.

Summoner Level 1: Inherent Abilities

CardAbility
Divine HealerTank Heal
Feral SpiritSneak
Silvershield KnightInspire
Silvershield PaladinShield
Clay GolemVoid
Divine SorceressDivine Shield
Angel of LightResurrect
Sacred UnicornHeal

Summoner Level 2: Level 3 Commons, Level 2 Rares and Epics

CardLevelAbility
Divine Healer3Magic Attack

Summoner Level 3: Level 4 Commons, Level 3 Rares, Level 2 Legendaries

CardLevelAbility
Angel of Light2Flying
Sacred Unicorn2Piercing

Summoner Level 4: Level 5 Commons, Level 4 Rares, Level 3 Epics

CardLevelAbility
Silvershield Knight4Piercing
Defender of Truth3Protect
Air Elemental3Dodge

Summoner Level 5: Level 6 Commons, Level 5 Rares, Level 4 Epics, Level 3 Legendaries

CardLevelAbility
Divine Healer6Slow
Silvershield Paladin5Magic Reflect
Clay Golem5Enrage
Angel of Light3Tank Heal
Sacred Unicorn3Trample

Summoner Level 6: Level 8 Commons, Level 6 Rares, Level 5 Epics

CardLevelAbility
Silvershield Knight8Trample

Summoner Level 7: Level 9 Commons, Level 7 Rares, Level 4 Legendaries

CardLevelAbility
Angel of Light4Inspire
Sacred Unicorn4Divine Shield

Summoner Level 8: Level 10 Commons, Level 8 Rares, Level 6 Epics

No new abilities.

Here we see a new pattern, with almost all of Life's most important skills coming immediately at level 1. The splinter adds a few key things as it goes along - Divine Healer's attack at level 2, Defender of Truth's Protect and Air Elemental's Dodge at level 4, Paladin's Magic Reflect and Angel's Tank Heal at level 5. But most of the value is in level 1: Unicorn's self-heal is huge with 10 HP, especially when combined with Divine Healer. Silvershield Knight is the only unit so far to feature Inspire in the early game, Paladin's Shield and Golem's Void are the most important features for choosing to use them as tanks, and Angel's unique Resurrect ability can be extremely powerful in the right situation.

It's not surprising, given this ability distribution, that Light teams tend to be dominant in the early levels.

Coin Marketplace

STEEM 0.31
TRX 0.12
JST 0.034
BTC 64418.55
ETH 3157.64
USDT 1.00
SBD 4.06