Elderscroll: late blade

in #student03215 years ago

Elderscroll: late blade

Do you remember all of Diablo's emotions?

It was an overturned global community.

In fact, before the immortal incident, there was a game that had a similar event.

The game was announced at E3.

This was the Elder Scroller blade.

I was expecting all of the new releases of the Elder Scrolls series, but it was mobile without any fuss ... Naturally, the e3 chairmanship was cool, but the Bethesda side seemed to have anticipated, Elder Scrolls 6 Screenshots .. ㅋㅋㅋ

But the announcement of the Elder Scrolls blade was not nearly as diablo immortal.

The biggest problem with immortals was that they were outsiders in China, and the Elder Scrolls blade was Bethesda's own development. I have already made a fall-out shell, so I was expecting the release itself.

Early access was started from the beginning of this year, and was open to the public from April.

I do not know Android, but the iPhone can be downloaded only if you have a US App Store account.

The game genre is a village construction simulation game!

The attached screenshot is a graphic that runs on iPhone 7.

The graphics are also elder scrolls ..

The age background is between 4-5.

Oblivion and Skyrim If you have seen the size of the title of the blade will know.

It was the largest organization in the empire with the king in 4, but in 5 it suddenly disappeared.

What happened to him is known as a novel.

I started playing the game with the expectation of releasing that part in this game.

The basic play style is an unusual style that can not be seen by the hands of the current games.

Select dungeons to explore dungeons, material routing, building buildings.

It is a style that I experienced a lot in the old classical American rpg when I think about it.

If you are a mate and magic, then you will be able to adapt quickly. Heroes of Might and Magic are just mate and magic.

The combat system was simple and fairly well done.

The attack is just touching and timing, but one of the enemy attacks is sick, so you have to cancel at any time during the charging and prepare to press guard or evasion skill.

There are very few cases of fighting with a lot of enemies, and the enemies in battle are lined up one by one and fighting only one time. If you learn only timing, you will not get much difficulty until the dungeon is about 3 stars.

The main source of compensation is the box that takes time to open.

It is a system that does not like the most in mobile games with the step-up lane of Japan. I caught this as a major source of revenue. ㅠㅠ I feel sorry for the fact that the wooden box that is the most popular is opened in 5 seconds. Then the silver coin is 1 hour, the gold coin is 6 hours, and the time is 1 gem per 5 minutes.

Well, the advantage of the game is that the graphics, Bethesda down bgm, and the melee battle (far away or the assassination concept is gone) much more advanced than this one.

The disadvantage is infinite repeating farming ..

The dungeon graphics are changed, the same enemies are equally grasped, and the repetition is done .. It is the early access stage and there is a desire that the main part is better.

And the time-consuming box ... If it is bound together like an infinite loop, it makes people tired quickly .. ㅠ

The game itself is a masterpiece.

However, there seems to be no merit for Korean users. I am not sure how much it will work for US users .. And I feel like I will do some elder scrolling fans.

If you have any questions about the game, please let me know.

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