You are viewing a single comment's thread from:

RE: My dream game Inner Struggle is grounded in reality – with a twist

You make very valid points, especially how we're still so limited in choices with all the advances in AI and resources.

Your example is a perfect one that should be made seamless in most, if not all games. You retrieve this object that you could a) deliver as intended b) keep for yourself c) sell someone else d) destroy e) blackmail someone f)...

This would open several paths that would in turn open other paths and make for a very unique, customized experience. Not your usual A or B limitation.

I would prefer a short game (5, 6 hours) with these options than a 20 hours game with dual or no choices.

Sort:  

Those 5 or 6 hours game even if they are amazing just don’t do it for me anymore. If I need learn about a world, the rules it, it’s everything. I want get some use out of it. Otherwise my required knowledge of a game is not really a big deal if it ends in only a few hours.

While I’ve not been biggest fan of automation and think it is some of gaming current issues with how stale things have become. I can see at a point where they finally have nailed it down to the point gamers get to benefit form a longer play of game and it will still be amazing.

What you're talking about is Witcher and Cyberpunk 2077 :) I can see how these games are/will be right up there with the best ever made, in terms of world design and gameplay choices. However, for a shorter, more intimate experience I would prefer more meaningful choices in a smaller world (city), a place that needs no further introduction as we already live on it :D

Coin Marketplace

STEEM 0.28
TRX 0.12
JST 0.033
BTC 69450.75
ETH 3678.92
USDT 1.00
SBD 3.81