Design dedicated to the Hispanic community Gear
As I have published in my tutorials and previous publications, this design is created by me for the sports game Nascar Racing Season 2003.
On the other hand it should be known that the game NASCAR Racing 2003 Season, or NR2003 for short, is a computer racing simulator launched in February 2003 by Papyrus for PC and Mac OS X. The game was the last to be launched by the company before EA Sports purchased the NASCAR license exclusively from 2004 to 2009 (the successor company of parent company Sierra, Activision Blizzard, re-acquired the rights to NASCAR in 2011, with NASCAR The Game: 2011). The game included all the tracks of the 2003 NASCAR season and many of the drivers. The game box showed the cars of Jimmie Johnson and Kevin Harvick on the cover.
The ENGRANATE PROJECT is an independent initiative of @untaljames, in order to UNITE the exponential growth of the Spanish-speaking community on the STEEMIT platform.
As in my previous presentations, the designs are made by me with the Photoshop program and the renders with the 3ds Max program.
Steps I made when designing the design:
1) Open the template of the Chevy Camaro 2019 car, in the Photoshop program.
Chevy Camaro 2019 Template
2) I painted the entire base of the white template, with the color layer overlay tool of the template.
Template after being painted
3) Place the design base on the template. The basis of the design was previously elaborated with the Paint.net program, since it is easier in terms of the tools to be used.
Basis of design
Template with the basis of the design
4) Next I placed the logo of the gear community, in each of the positions and sizes that the sponsorships were originally placed in the Nascar series.
Scheme after having placed the sponsorship
5) Then I put all the numbers, both on the sides, hood, roof and back of the template.
Final outline after placing the numbers
6. Finally, and after fixing some details in the design, I proceeded to export our paint scheme in image format (png, jpg, tga).
Final image exported
Steps to perform the reder:
1) I opened the 3ds Max program and look for the Scene to render.
Render Scene (3D Model)
2) To the model of the 3ds car of the scene I placed the design in image format, as they were taught in my previous publications on this subject.
Model with the design made in Photoshop
3) Then I selected the option to render the scene. In addition, you must wait 100% of the process.
Render Process
4) Finally we have our design made and rendered for your presentation.
Render finished
Design information:
Car number: #54
Main sponsor: Gear Community
Design created by @franz54
Chevy Camaro 2019 Template Splash N 'Go Graphics
Scene for the 3ds max rendering downloaded from Splash N 'Go Graphics
Rendered by @franz54
All images in this Post were made by @franz54.
UNTIL A NEXT OPPORTUNITY!
Without saying more, your friendly server says goodbye.
Best regards!
Image Source
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