TokenVille's

in #bitcoin6 years ago


  • Concepts and mechanics
  • Audience and beneficiaries
  • Blockchain shows vs traditional content
  • New involvement
  • Development of a patented content market
  • Letters and blockchain
  • Tokenville is a trial project so no one (including us) fully understands it.

We see Tokenville as a kind of post-internet theater. It explores blockchain as a technology to add artistic value.

Open to any idea that can add value to the show. Tokenville is imagined as an open world.

You can support the show not only by entering them as participants and token holders. You can support Tokenville by watching and sharing information about them. Everything adds value.

This value is not yet commercial. We believe that one day such activities can have commercial success, but we have no purpose to monetize them all at once.

Our program is against hype and blockchain globalization. This event is about creating blockchain as an authentic attraction that is worth a visit.

We appear for our viewers: token and viewer holders. But we see you as an actor too.

Based on the results of Deus ETH , our first event, we have formulated a number of principles and concepts that can be used to build Internet events using blockchain technology.

[Concepts and mechanics]
An Internet event is a collective concept that describes every online event that involves dramatic components, limited timeframes, and viewers. Events can take the form of web series, online games, reality shows, sweepstakes, etc.

In the event, blockchain is used to guarantee the user's right to have certain resources, which is the key in the mechanism of each Internet event.

This event is a series of events that are improved or generated on the blockchain with 100% transparency, where decisions related to or affect the user's ownership of the event can be made.

For example, in Tokenville, Deus ETH, users have characters. In each episode a smart contract randomly determines which hero will die. The owner of the three characters who reached the final of the event received a prize. Thus they become beneficiaries of the show.

[Audience and beneficiaries]
We do not separate the event viewer from the owner with this resource (heir). In this case, the owner does not have to be an active viewer, but he can be a beneficiary.

For example, some users who buy tokens (conversion of about 1.8% in purchases of the total number of visitors) do not return to the event in the future and only return to the event (conversion to active viewers is 2% of the number of customers) after that ends. This means there is a gap between "investors" (or potential recipients) and viewers.

We will try to reduce this gap later. But, at the same time, the show itself must be feasible and the results of the show must be available to the recipient, regardless of their involvement in the show.

[Blockchain shows vs traditional content]
Our goal is to create a format where there is maximum involvement. In part, we need to form industry and gather relevant expertise so that the content of the event with authorized resources can be comparable to traditional content (TV, Internet, etc.).

At the same time, we understand that the head starts compared to any program that requires blockchain usage from a participant.

This is a problem, but at this stage we cannot solve it. The solution depends on a number of parties. First of all, to application developers, which allows you to interact with blockchain without a hitch, through applications such as wallets, browsers, and so on. Support for the mobile platform, which is now limited by Apple and Google policies, is also important.

We do not set ourselves the task to solve this problem - others can do that. Our goal is to create a base (including conceptual) for the development of value entertainment. This is what we plan in our upcoming projects.

For this reason, we plan projects in various fields, including games, but with minimal user involvement. We recognize that we cannot and cannot compete with the gaming industry, but we must provide new value to our viewers.

[New involvement]
We understand that there is a new form of emotional involvement. It used to be only available for Wall Street traders, but now it's available to people all over the world thanks to cryptocurrency. This experience is related to elements of ownership, risk, and benefits. It seems to us that this experience is far greater than the experience that can be accessed by viewers of films and TV shows. Therefore, we include these factors in our events and in the unit of content that users can have.

To date, we see the main function of our studio as a content producer that allows viewers to add their own value. Content is a type of ship where users enter values. The value of this content itself is less subjective, because the fact that the purchase has been fixed.

[Patented content market development]
In general, we are interested in developing non-homogeneous commodity trading. If cryptocurrency is used to exchange goods, now items that are not convenient for exchanges begin to appear in the blockchain framework. For example, CryptoKitties.

We can imagine a digital universe where CryptoKitties are a type of metaphorical actor who can engage in various online activities (games, shows, etc.). In fact, like digital avatars, it is provided with money. In this case, CryptoKitties will act as a platform with solvent users gathered on one side, and projects and businesses interested in this user on the other.

Every CryptoKitty is more likely to be a particular account with visualization. But visualization is secondary. In this case, visualization is a form factor. This form factor can be compared to the bank card where the image is printed. At the same time, the card itself can be discarded (see ApplePay).

[Letters and blockchain]
On the one hand, blockchain is a tool to improve copyright in all areas of human activity, from design and construction to music and visual content. On the other hand, because we can appreciate, blockchain is an excellent platform for creating your own copyrighted content.

Blockchain lets you combine several stages of launching and applying unique ideas to writers from around the world: crowdfunding (production stage), production (blockchain as part of content) and distribution (blockchain as decentralized YouTube). Therefore, if the author follows our experience and uses our expertise, we will see many interesting creative and commercial projects in the future.

[Conclusion]
Thank you, for reading their vision and mission about the Tokenville project. If there are any shortcomings in this review, don't worry, I have prepared a link that might later help you in the future, so don't hesitate to participate in promoting Tokenville projects all over the world.

[You can also visit their social media link below]

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