Let it Play

in #blockhain6 years ago

Let it Play

AUDIO LAYER OF THE INTERNET

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THE CRISIS OF VISUAL PERCEPTION

Visual Perception is exhausted!
Youtube and TV, books and blogs, facebook and video games have overtaxed our sight. And yet content grows more and better and we do not have the time to appreciate it

GOOD OLD AUDIO
On average people have 3 hours per day for audio. How about you?
The majority of content can be heard rather than seen without any information loss: news, blogs, books, articles, etc. Let’s say you are driving and ask LetItPlay “Give me a 30-minute digest of the latest news” or “Suggest movies playing this weekend”. LetItplay then compiles a 30-minute playlist based on your request and personal preferences. And your time spent driving is never wasted time.

WHERE TO GET SO MUCH AUDIO?
Less than 1% of information is available as audio: podcasts, audioguides and audiobooks
While the remaining 99% of the Internet is silent: news, blogs, books, articles, etc. Blockchain LetItPlay will solve this problem with the help of the attention economy.

ADVANCED ATTENTION ECONOMY
In LetItPlay we implement attention economy similar to Steem but more complex and balanced to take into account interests of all acting parts in the ecosystem

The basis of attention economy:

  1. Consumer with his attention determines the content value
  2. The valuable content should be rewarded
  3. Consumers are different and their attention has different value
    PLAY AND PLAYPOWER
    Play
    An utility token for payment transactions in the ecosystem
    Play tokens will be emitted as a reward to Content Providers according to Consumers listens, likes and shares
    PlayPower
    Determines user influence in the Ecosystem
    It is also a powerful competitive tool to win the Consumers attention
    The amount of PlayPower also determines the weight of vote for decisions in decentralized governance

PLAYPOWER FUNCTION
CONSUMER

PlayPower determines the value of the Consumer attention to content and Ads

SERVICE PROVIDER
PlayPower affects Service-providers rating in marketplace search results

CONTENT DISTRIBUTORS
The reward for Distributor for delivering content to Consumer depends on his PlayPower

CONTENT PROVIDER
The amount of emitted reward depends on PlayPower. High PlayPower increases the probability for content to be recommended to Consumers

ADVERTISER
Advertisers compete with each other for the Consumer attention via PlayPower. Higher PlayPower leads to higher probability of delivering ads to Consumer

DAO
PlayPower determines the weight of vote for decisions in decentralized governance
WORKING MVP
More than 100 Content Providers has already joined to our platform and are creating content for you every day
Our web-widgets have been used more than 1 milliontimes
More than 2000 audio tracks are added to LetItPlay per month: news, blogs, education, fun and much more
All of these can be found in our mobile apps for iOS and Android that are already available for download

BENEFITS
Having consumers, producers and service providers within one ecosystem will drastically change audio content market

SERVICE PROVIDERS
New freelance opportunities will be created for narrators, editors and translators
Service Providers will get access to global market
Service Providers will get a stable commission source

CONTENT CONSUMERS
Consumers will get tons of quality content

CONTENT PROVIDERS
The cost of audio production will decrease by an order of magnitude (falling below $1 per minute)
Audio-version creation time will decrease down to 30 min
Content Providers will get an affordable and fast way of audio production

CONTENT DISTRIBUTORS
Distributors will get a unified source of content to use in their apps

ROADMAP

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PROJECT TEAM
Founders
Andrey Durakov: CEO
Kirill Yurkov: CTO
Grisha Klimov: Web and Cloud Expert
Aleksander Drem: Business Development
Product Team
Danil Gubaydulin:Product Manager
Vadim Kropotin: Product Manager
Anastasia Sumergenova: Content Manager
Igor Demin: Community Manager
Victor Borodulin: Community Manager
Developers Team
Alexey Tyurnin: iOS Developer
Salavat Gazizov: Full stack Developer
Daria Badanina: Android Developer
Alexey Krayev: Blockchain Developer
Polina Abrosimova: iOS Developer
Design and Marketing Team
Alexander Klimov: UX/UI Designer
Anna Shekhtman: Designer
Anna Osokina: Designer
Alina Ibragimova: Design & Marketing
Advisers
Kevin van der Veer
Petr Asalkhanov
Justin Fondriest (Fuzzy)
Adrien Henni
Lyubov Simonova
Michail Okunev
Michail Nikulin
Da Vinci Capital
WINGS
TOKEN
Name: PLAY
Total supply: 1 000 000 000 PLAY
Token distribution:
60% Tokensale
15% Ecosystem fund
15% Founders
5% Team
3% Advisers
1% Bounty
1% EOS sharedrop
Token Allocation:
36% Product development
35% Community development
12% Reserve fund
7% Marketing
7% Administrative
3% Legal

DETAILED INFORMATION:
Web site: https://letitplay.io
Whitepaper: https://letitplay.io/wp/WP_en.pdf
Telegram: https://twitter.com/letitplay_io
Twitter: https://twitter.com/letitplay_io
Facebook: https://www.facebook.com/letitplayio
ANN thread: https://bitcointalk.org/index.php?topic=3140643.0

Bitcointalk : https://bitcointalk.org/index.php?action=profile;u=1523539;sa=forumProfile

ETH : 0xbfe67800ABAA921C1425a6FB9CB4DF0979d40f82

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