Is eSports In Schools On The Way?

in #gaming5 years ago

eSports scholarships are on the rise. How long until we see our schooling system adjust to the rise of competitive gaming?


In recent years we have seen an absolute boom in competitive gaming leagues. eSports is quickly making a strong name for itself in the world, and with more and more industries backing Esport leagues, we may wonder how far eSports will go.

Many saw the news that Fortnite: Battle Royale scholarships were becoming established in universities. Robert Morris University of Pennsylvania took a bold step forward in considering League of Legends as a varsity sport. And these aren't the only instances of eSports and competitive gaming being embraced by universities.


eSports events have grown to rival mass sporting finals

It is the public who are most welcoming to the rise of competitive gaming. The League of Legends final was the most widely watched sporting event in America, second only to the Superbowl.

This makes us wonder, how long will it be until we see eSports in our schools? With more and more skilled and professional gamers gaining coveted scholarships, it doesn't seem like such a ridiculous question to ask anymore.

'Gaming' clubs, while once a laughing matter, have become and established and commonplace club or extra-curricular activity in schools. In some ways, professional and competitive gaming is still mocked. Sure, there the claims that it's not a 'real sport' are valid, but eSports have shown they're here to stay. This is not a trend or a fad.


Utah University has been strong in leading the esports in schools

High School eSport Leagues are growing continuously. And as said by the ABC, it's having a real and transformative effect on the modern classroom. However, much of the integration of gaming and classrooms weighs on the argument that it fosters a 'career path'. However, as we have covered, careers in the Australian gaming industry are very, very hard to come by.

Is it likely, then, that we will see a more noticeable growth of eSports and gaming in schools in the coming years? This is hard to say, but with eSport industries growing exponentially by the year, it's not such an unlikely proposition.

High schools and universities are growing a new league of athlete: The Pro-Gamer. This doesn't show any signs of slowing down either.

More and more high schools and universities will come around to the growth of the competitive gaming industry as a reputable sporting league. With that, the possibilities of where eSports will go seem endless. Will it become commonplace in our schools? Potentially. One thing is certain, and that is that more and more children will be growing up saying they, too, want to be one of the professionals.

Elizabeth Kirby @gamersclassified

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Riot has been doing this with League of Legends for years now. Hell, back when I worked at a community college in 2011, there was a group of students that tried to set up a team.

Ahh yes, League of legends has a comprehensive way of engaging the education system. I have a friend that is a teacher which introduced the idea which was shutdown pretty fast due to the addictive nature of the game. Simply put, they hone down on one negative and ignore everything else that it can potentially give! Pretty one dimensional.

That's kind of the trick with e-sports. And most other games, to be honest. People forget the discipline, training, sportsmanship, study, and effort that go into an e-sport. It's like any other athletic pursuit at this point.

Fun tangent for you. Nowadays, when people talk about how card games are a waste of time, I have the perfect retort:

"I defy you to find a better way to teach a toddler multiplicaton!"

There's actually a story behind this. There's a game store near my house that does a regular Pokemon TCG league every Saturday morning. It's free to play, you get free cards out of it, and it's a great way for me to wax nostalgic about all my old cards.

Anyways, back in 2010, I played with a 3 1/2 year old who had just learned how to flip a coin. She didn't know how to read yet! But her dad was over her shoulder, helping her along, and she was playing with cards that were as old as mine. It was fantastic! And she'd have these cards with "Flip 2 coins. This attack does 20 damage times the number of heads." And she was doing it! She could count to 15, she already knew addition and subtraction, and was learning multiplication. With Pokemon, of all things!

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