Game-Strider a Forgotten Capcom Game
CHARACTER
But who the hell am I talking about? ... from Strider Hiryu
Appearing in 1989 in the machines of the whole world, Strider is one of the cult classics, most beloved by Capcom fans.
Taking control of Hiryu, the most powerful member of the Strider organization, we will go through five levels, in which we have to cut and slice so much enemy to get in front of us with our reliable saber, Cypher. Our objetive? Defeat the terrible tyrant, Grandmaster, who took control of the land in 2048. Strider is a combination between a plattaformer and a Beat'm Up. Having to traverse all five levels until you reach an end boss. In addition to our normal attack with Cypher, we will find several upgrades, with which we can increase our range of attack, as well as having the help of three different robots, called Option A, B and C.
Strider was a milestone during its original release, being recognized for its detailed sprites, music and its scheme of controls. Thanks to this, it received a large number of ports to home consoles such as Amiga, Comodore 64, Armstrad CPC, Atari ST, DOS, PC Engine, among others. But the one that received more recognition was the version for the Sega Mega Drive / Genesis, which, despite its technical limitations, did a great job in adapting it to enjoy it in the living room of any home. And the Nintendo apá? Well, at the same time that it developed and launched Strider for the maquinitas, the console of Mario received his own version, which was based on the manga published by the study Moto Kikaku and written by the mangaka, Tatsumi Wada, whereas the version of Arcade focused on the Striders fight against the Grandmaster, the Nes version followed the story of Tatsumi Wada's manga, where Hiryu is forced to wipe out the other members of his organization. Besides the change in history, the Nes version was focused on exploration and had several elements of RPG, having to obtain objects and keys to keep moving forward. Like any other Nintendo Entertainment System title, Strider is somewhat difficult, as its controls are not exactly responsive. One year later and with the approval of Capcom USA, U.S. Gold would create a sequel titled, Journey from Darkness: Strider Returns: The game, maintains the graphics and controls of the original, maintaining the same quality; you know, if "it's not broken, so you can compose it" It would take nine years for us to see the character in a sequel developed by Capcom. Before that, a new generation would be introduced to the character of Strider Hiryu, in Marvel vs. Capcom: Clash of Super Heroes. The following year, we would finally have an official sequel to the 1989 title with Strider 2:
71 years after the fall of Grandmaster, the terrible tyrant returns to life (somehow). Again, the organization of the Striders will face him, being the descendant of the warrior who defeated him decades ago, the one in charge of finishing him. This new incarnation of Hiryu, is able to make the mimes movements that his predecessor (double jumps, run, sweep, climb). But when it is stronger, this new Hiryu has three unique movements: Savage Slash, a revolving only airborne attack, Boost Mode, with which it can launch plasma waves from its Cypher; and a kick in the air.
character
Like the original, we must go through five levels to finish the game, with the difference that we can choose the order in which to finish them. As the beginning of polygonal graphics, Strider 2 combines 2D sprites, prerendereados environments and three-dimensional enemies:
like the original, Strider 2 took the acclaim of critics and fans, thanks to its fast gameplay and action-packed levels. While Strider received many ports, Strider 2 only hit the PlayStation with a two-disc package containing both the sequel and the original.
In the launch for the American continent, at the time of attaching the disc labels, there was an error, with the original game label on the Strider 2 disc and vice versa. Strider Despite its popularity, it would take 15 years for us to have another Strider title, but that story is for another day