Tedchain - a fast system around the world that is committed to playing gamessteemCreated with Sketch.

in #ico6 years ago

Hello ... If you are interested in joining a TEDCHAIN project or you are interested in joining a TEDCHAIN project, it is a good idea to read that can help you find information that might help you in seeing their vision and mission during the TEDCHAIN project.

Tedchain is a decentralized platform that allows clients to help, utilize, and offer crypto items that can be operated on blockchain. This is an independent ecosystem that works around the first blockchain economic thing. Our crypto-items can be operated, which means they can be utilized and sold through many games. The platform combines enhanced work processes in view of blockchain innovation, four central items and hatcheries, providing broad blockchain settings and services for players, content suppliers, channels and PR, and building an immaculate ecosystem.

This is a fast system around the world that is committed to playing games from the earliest starting point. This means we have one type of capacity to focus on gaming business that specifically utilizes the development of the best cryptocurrency, blockchain, and smart contracts. We anticipate building our own game as evidence and as an independent MMORPG - our promotion for this game will take clients to the platform and provide free exposure to other game distributors to the client base.

Tedchain took a shot at the final game of decentralized ecosystems that work around the TED utility tokens, which are in-game installments in every game in the game ecosystem. You can use one part of installments in all games and then use TED tokens. It offers gamers complete new potential results especially considering the gift framework behind the game ecosystem.

The TED platform is for players who have never rested and like to test various types of games. TEDCHAIN ​​means empowering individuals to play games on their TED platforms, along this path to produce TED tokens. We strive to connect gamers to the world together and help them live with the spirit of their game. In games, TED tokens can be used by game engineers to coordinate TED into their games for use as gifts, repeat purchases, game forms, or updates game devices and game purchase.

TEDCHAIN ​​DECENTRALIZED GAMING ECOSYSTEM

The Tedchain Gaming Ecosystem is a decentralized platform developed by Tedchain for gaming communities around the world. The Game Ecosystem is where gamers can play their own games or participate in tournaments. At the same time, game developers, publishers, and advertisers can gain access to a very large gaming community from developing markets.

PUBLISHING GAME

Game developers: Tedchain develops its own game and publishes it on the gaming platform as well as in the application market for Smart Phones / Tablets.

Third-party developers: International game developers want to publish their games via the Tedchain Gaming Platform. Tedchain has access to more than 100 international developers.

TEDCHAIN ​​GAMING AND COMMUNITY PORTAL

This is a major part of the Tedchain Gaming Ecosystem. This is a place where gamers can play online games, working with other gamers through the Gaming Hub (forum) and trading virtual goods on the TED Marketplace.

TEDCHAIN ​​MOBILE APP STORE

Tedchain offers the opportunity to play not only online games, but also PC games (which need to be downloaded and installed) and Mobile games. TEDCHAIN ​​gives gamers the possibility to manage all games on all platforms (PCs, online browser games, and Mobile games) through one account!

TAPCHAIN ​​REWARD & GETTING VOTING SYSTEM
The Tedchain ecosystem provides opportunities for gamers to be rewarded for playing games. The reward system for gamers ensures that gamers get the best entertainment and, thus, supports the fact that Tedchain gets as many gamers as possible. Playing AdGames, get good results and get your rewards!

TEDCHAIN ​​offers the opposite approach. We try to create a safe space for
trade, and drive the economy in games and extra-games using crypto
Currency token, named TED, as a payment medium for player-to-player trading
and thus facilitate the sale of unique or rare game content. TED tokens can
enter the game economy only after being purchased on the platform. They can be removed from later games and sold.

BUSINESS MODEL

Our business model is based on 3 pillars:

  • DEVELOPMENT AND DISTRIBUTION OF OWN CRYPTO GAMES

We developed the game production alone with the development team in Europe,
America and Asia-Pacific. These games are then marketed by TEDCHAIN
around the world. Our game was developed first for mobile platforms (smartphones,
tablet) and for the Ecosystem Game itself. Games from TEDCHAIN ​​have links
to real-world topics and offer an attractive marketing approach. They
monetized through purchases and revenue from in-game advertisements.

  • ISSUANCE OF GAMES FROM 3RD PARTY DEVELOPERS

Many game developers want to promote their digital games that appear
European, American and Asia-Pacific markets. Monetization is done
through purchases and revenue from in-game advertisements.

  • OPERATION OF PICTURES AND TED PLATFORM DECENTRALIZATION

Tedchain develops and operates decentralized games on its own. The ecosystem will be released in 2018. All our games and also games from third party developers can be played on the ecosystem. Special features: Tedchain payment devices in the card can be used in all games on the Platform. This brings many new opportunities and motivates players. Monetization occurs through purchases and revenue from advertisements in games and on portals. Tedchain's decentralized game will also be extended in the long run to eSports, so professional competition can be organized and implemented. eSports is a major trend in the gaming world and especially in Asia.

2016-2020 GLOBAL GAMING MARKET

The gaming market is a phenomenon of exponential growth because it is not affected by hurricanes or economic crises. This is especially evident in the cellular entertainment sector. 2015 is a landmark in the history of the game market with revenues exceeding $ 100 billion for a total of $ 109 billion. Five years ago global income reached around $ 70 billion.

A 56% growth in five years illustrates how gaming companies not only pioneered new ways to attract and entertain consumers, but also lead in business model innovations that are in line with the digital era. Future prospects for games have never been better but require a new perspective on the market. Most games now provide entertainment for consumers on three different levels: playing, seeing, and creating. The game company is rapidly evolving into a versatile entertainment company, driving engagement time dramatically and securing game positions as the world's favorite hobby. The traditional boundaries between the game industry, media, telecommunications and sports disappear and trigger new partnerships and M & A activities around the world.

Now the whole industry is getting as much money as possible from game players. Tops of App Store and Google Play are shared between large publishers who get 95% of revenue and reinvest them in new projects and PR-campaigns. ! is the financial cycle does not allow new projects to be displayed to a wider audience. A game product that appears only has the opportunity to be successful and famous - to get investment or help from large publishers that limit the freedom of the author at the same time.

According to the NEWZOO report on the Game Market in 2017, the Asia-Pacific region is expected to generate $ 51.2 billion this year, or 47% of the total global gaming revenue. This growth is a year-on-year increase of 9.2%. Overall, the share of total revenue claimed by each region has remained almost unchanged since 2016. North America is the second largest region, taking 25% market share.

TULCHAIN ​​TECHNOLOGY DISTRIBUTED LEDGER

Tedchain is a distributed ledger technology. This is suitable for organizations that want to issue and manage digital assets in a strong, safe and scalable manner.

  1. TED P2P NETWORK
    Tedchain runs on specialized peer-to-peer networks, blockchain optimized games. The Ted P2P Global Ting network is the foundation on which all aspects of the Ted ecosystem are built above. This gives us complete control over the speed of network consensus, coin mining algorithms, and intelligent contract syntax, which allows us to optimize the system for playing games. Given the distributed nature of the project, we set the P2P model to provide this service because of its resilience in terms of network splits and convenience End-user management of P2P networks.

The need to provide off-blockchain services has been identified early in the conceptualization phase of the Tedchain, and because the P2P model matches TedLab's vision of an open game platform, every decision that comes later includes the use of P2P networks. The implementation of P2P Tedchain works behind the scenes to support lists. ever-increasing services, including the main Ted blockchain, direct end-to-end encrypted chat, video streaming, and other services using a single node identifier. The strength behind distributed systems is the number of nodes available to serve content. Like a system designed to serve a number of functions to a wide audience, some services on the Tedchain platform can be used less frequently than others. Old client / server settings will require expensive load balancing equipment and complex middleware to maintain the availability of services that are rarely used. But using the same P2P Tedchain primary network that is connected by all other nodes, the Tedchain node can selectively activate and deactivate services without reducing the availability of edge case services to other nodes. Even the smallest service benefits from the strength of the entire network.

  1. TED BLOCKCHAIN
    By building a P2P model, Tedchain is optimized for game play, and has been designed with strong contract-based features to allow game publishers and server operators to provide players with the highest quality gaming experience. We have used our own blockchain. This gives us complete control over the speed of network consensus, coin mining algorithms, and smart contracts syntax, allows us to optimize the system for playing games. Ted blockchain (Tedchain) uses a dual-reward system, with the main block running at one block per second and a 20-minute superblock interval. The Tedchain system tracks ownership of any digital assets that are in the game through the use of tokens as recorded in the blockchain ledger.

Digital game assets, such as swords, a stack of gold coins, fuel containers, or whatever the game displays as assets that are given tokens can be stored on the blockchain. Every time an asset is created, moved, or destroyed, the blockchain is updated in one second, and the entire system Distributed immediately made aware of these changes.

Tedchain clients are run primarily on game servers, but anyone who wants to run a complete network node can help the network by installing their own nodes. Because of the public nature of the blockchain, all ownership data can be made for public viewing, allowing open statistical analysis and can be sorted for features such as leader boards, contests, tournaments, matchmaking, and achievements in a fair manner.

  1. CONSENSUS PROTOCOL
    TedLab has developed a new consensus protocol, based on the best of the existing Proof-of-Stake and Proof-of-Authority protocols. Our proprietary consensus protocol values ​​network partners to provide verified services to other colleagues.

Tedchain uses a PoS-based consensus system designed to reward long-term participants in the Tedchain ecosystem. Prizes are based on the number of coins the user has, and how old the coin is. Larger and older coins are more likely to be at stake.

  1. SECURICY SECUNICATE
    Tedchain provides the ability to communicate safely between devices running a Tedcoin wallet. Secure communication between users can occur between single users or between groups. Tedchain provides a platform for users to create channels that broadcast signals and data to Tedchain. This allows a small amount of data that cannot be changed to add to the blockchain. By using the security provided by public / private key cryptography, it is clear that communication comes from whitelisted devices (approved for broadcast from the channel). Only Tedchain users in Ecosystem Games can communicate safely with each other.

  2. IN-PLATFORM UTILITY TOKEN
    Game developers can validate almost all assets in the game, from inventory items to achievements, exclusive cross games, and tournament awards. Players can exchange tokenized assets in the game, in all games, or for tradable assets such as the Tedchain platform itself, providing real-world values ​​that can be supported on any external exchange. Game publishers can sell their own tokenized assets in the Ted Market directly to gamers, or even crowdsales their own fundraising by creating platform tokens directly on Tedchain. Smart contracts can be made for events, tournaments, game statistics, auctions, or for almost all other use cases.

TOKEN

TED is one of the Tedchain currencies in the game. TED is a universal payment instrument in the Tedchain Game Ecosystem. TED tokens can be exchanged for TED coins and vice versa. TED coins are in-game currencies that you can use in all games published through our game portal. All games on the free platform are played which means you are allowed to play for free, but you have lots of things to make money. And as money in all of these games, TED Coin is used. TED Coin is a unique payment tool for gamers on our platform that can easily be exchanged with TED Tokens and vice versa. With various opportunities to be rewarded by TED Coins and free exchanges for TED Tokens. By buying a TED token during the token sale, Participants will be able to receive not only cheap resources in games at lower prices (compared to TED Tokens will be available after the Token sale ends), but also to exchange tokens for real money through internal auctions or future exchanges. This will allow participants to benefit in the early stages of the game at that time

spend less money.

The following will only be available for payment in TED (Tokens / coins):

Buy goods

Game-to-player trading in games

A player will have three ways to buy TED (Token / coin):

Instead of crypto currencies, for other coins (BTC or ETH).

On the game site, for fiat currency.

In the game, use the Google Play or App Store payment mechanism.

TOKENOMICS

To achieve this goal, Tedchain will create a game ecosystem with TED Tokens that are used as payment instruments to trade game products, encourage network liquidity collection and transaction scale. Funds collected as part of Token Sales will be used primarily to get new players, develop sophisticated matching machines and expand the range of game products. Only TED holders will be able to trade in the Tedchain Game Ecosystem. A total of 1 billion TED tokens will be issued on the Ethereum blockchain as a standard ERC-20 token. TED is a utility token in a project that is used by key actors such as payment instruments:

Gamers can buy TED coins for use in published games

Third developers can pay for additional marketing opportunities for their games

Developers and Publishers can reward game players.

ICO

Token Name and Tedchain Symbol (TED)
KYC / AML Requests Personal Sales & Public Sales
Payment Payment Method in fiat and 70+ coins
Softcap 3,500,000 USD
Hardcap is 21.5 million USD
Volume of 3,000,000,000 TED
Total Allocation of 700,000,000 TED (23%)
Token Privileges Token utility on the platform

Token Distribution

70% Sale Token
Bounties 05%
Management & Team 15%
10% reserve

Use of Results

Development of the Ecosphere & Launch 20%
30% game development
08% team and founder
23% Promotion & Marketing
15% advisors and partners
04% External Legal Services

P / S: 50% of unsold tokens will be provided for Game Reward pool and 50% will be burned. Token will be distributed within 14 days after the sale of the token ends, subject to successful KYC / AML inspections. Additional 192 BTC worth of tokens will be given to ICOBox token holders taking into account the Terms of Service and the Book Building Platform. All payments received for TEDCHAIN ​​TED tokens in connection with the sale of tokens will be stored in a multi-signature wallet to increase reliability and security.

ROADMAP

Here is the information that I present to you in finding information and knowing the TEDCHAIN project currently being run by their team, if there is any error in explaining this article, do not worry, I have written to get accurate information. Information and of course you will be able to speak directly with or their team, at the link.

For more information and join TEDCHAIN social media today please follow these guidelines:

WHITEPAPER: https://tedchain.network/google/whitepaper.html
ANN THREAD: https://bitcointalk.org/index.php?topic=4471369
WEBSITE: http://tedchain.network/
FACEBOOK: https://www.facebook.com/tedmorning.daybreak
TWITTER: https://twitter.com/tedmorning
GITHUB: https://github.com/tedchain
TELEGRAM GROUP: https://t.me/tedmorning

Username: JUBAH84
Profile: https://bitcointalk.org/index.php?action=profile;u=1964710
ETH: 0x1C4Be60BDd042eB62d145BB1A02c011F7aA3DC1F

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