Quest: Attacking the tower (part four)

in #rpg5 years ago

@methus finding him self alone in front of him are horder of undeads al kinds of them he ses two clusters ses his oputunity the strike whit his fireball fuled by the baraberian ale. the fire ball hits. the undeads are on fire second ball hits and oger and more undeads. Paige entering the forest she is in a bit of disbelief over whats in front of here.she quklye take care of the oger he is still on fire but not dead. @creativetruth ,big jake, is entering the map @creativetruth ses and undead to his flank going solo at him killing the undead but he get jumped by three and a bear. the bear missis his attack but his armor take the pushes from the undead

ruin994111__340.jpg

@happyme, and @stever82 followed by Rastael is joning the raiding party while @ligayagardener cover the back. @happyme, ses a moose the mighty peaceful creature he is hitting the ground with his legs ready to strike @happyme aiming his bow the arrow connecting @stever82 following up the arrow whit one more the moose stagger big jake from the flank ses the moose he take it down. Rastael ses all the caose he think we need some cover the not get overrun. he summers a netttels wall in front of the colonists.
thetower2.png

the old man is goes slowly out he ses all the undeads attacking the colonists. he ses two colonist on one of the flanks he summoning his fire wall separating them from the rest of the group..moving back behind the tower a bit faster this time. @happyme ses undeads coming from his flak a wolf and the moost is trying to bite and kick him. on right @stever82 getting attack by a wolf to. the colonists getting corned the oger is moving slowly but he almost in striking distance to many of the colonists.

towerattack10.png
normal Snike attack in both maps

Game tip: the undead will follow you if you move map but most of them are slow if you are in danger to be overrun retreat to get more distance and can continuing thining out the enemy's

NB: the tower is blocking line of sight to see if you can hit enemy's draw a line from center of where you are to the target you are aiming at. buildings, rock, nettles wall etc are blocking your view if it happen you need to move to see the target.

the fire wall last two tuns its not blocking line of sight you can move through it but you take 2 dam per square and 5 dam if the wall is on top of you or you sting inside the wall. the red line is the wall (next time a make a better one same as the nettles wall but its to late now)

moving map take one action and putting you where the arrow is works both ways

Darkland wiki
https://steemit.com/rpg/@darklands/how-to-do-darkland-tutorial-wiki-regions-and-quest-rules-update-1-0#comments

Overview over all Colones and Quest Rules.
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing

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@methus (Barbarian Ale,ring,amulet) 9
weapons: (+7 dark staff 4 melee damage and +4 spell dam)(+4 armor iron Shield)
4 hit points (15 of 15 armor)
(2 healing potions)
Spells: Dark Missile, Dark Heal, Fireball

playermethus.png

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@ecoinstant Sustainable acres

Paige (ale, ring,amulet) 9
weapons:(+5 bow 3 dam) and (+5 iron sword 3 dam)
4 hit points: (8 of 10 armor) (wounded)
1 healing potion

playerpaige.png

Rastael (ale,ring,amulet) 9
weapons: (+5 wizard staff 2 dam)
4 hit points (6 of 6 armor)
1 healing potion
Spells: berserk. nettle wall and dark heal.

playerRAStaël.png
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@stever82 (boar fangs amulet,ale) 9
weapons: (+5 iron sword 3 dam) (+5 bow 3 dam)
4 hit points (5 of 8 armor)(wounded)

playersteven.png

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@happyme (ring,amulet) 7
weapons (+5 bow/gem 5 dam)(+5 Long sword/gem 3 damage)
4 hit points (11 of 19 armor)(wounded)

playerhappyme.png

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@ligayagardener (ring,amulet) 7
weapons: (+4 bow 2 dam)(+5 Sword 2 dam)
4 hit points (1 of 4 armor)(wounded)

playerligayagardner.png

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@creativetruth (ale,ring,amulet) 9
weapons: (+5 iron sword 3 dam) (+4 iron shield)
4 hit points (8 of 12 Armor)(wounded)

playercreative.png

Big Jake: (ale) 5
weapons: (+5 iron sword 3 dam)(+6 hunters bow 3 dam)
4 hit points (2 of 5 Armor)(wounded)
1 potion of health.

playerbigjake.png
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undeads 5 (+3 fist 2 dam)
4 hit points
(-2 movement slow two turns)

playerundead.png

undead bear 5 (+8 paws 5 dam)
10 hit points

playerbear.png

undead wolf 5 (special charge attack +2 moment and +8 teeth 3 dam)(+5 teeth 4 dam)
6 of 6 hit points

playerwolf.png

undead moose 5 (special charge attack +5 antlers 3 dam)(+4 feet 2 dam)
10 of 10 hit points

playermous.png

undead oger 5 (+5 warhammer 5 dam)
20 of 20 hit points
(-2 movement slow two turns)

playeroger.png

undead wizard (cape of knowledge,ring) 8
weapon: (+6 dark staff 2 melee damage and +2 spell dam)
4 hit points (15 of 15 Armor)
Spells: Rage, fire wall , nettles wall

playerundeadwarrioramage.png

DARKLANDS.jpg

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I see a lot going on and know I will need to back off. So I charge attack the moose g11 @rolld20

Posted using Partiko iOS

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

I land a blow and heat a call for helps so I take aim at the bear with my bow. I fire @rolld20

Posted using Partiko iOS

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

I am shocked a bear can move like that this is a bit much so I back off through the Woods to the other map.

Posted using Partiko iOS

I hear @creativetruth call out for help with the bear, so I aim my bow at the bear beside him and fire off my 1st arrow. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

The arrow misses by a long shot. I set another arrow into my bow and try again. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 16.

So sorry @creativetruth, both my arrows missed. I retreat back to the previous map through the forest.

Big Jake whips out his iron sword, and starts chopping at the undead blocking his way.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 1.

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

Charge attack the undead at I8.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

Ahhhhh!

Big Jake roars as he stabs through the blackened heart of the undead, covered in icky rotten blood and guts. A large cavity fills the chest of the undead.

The undead advances on him, clearly still animated with necromantic plague energy.

A yellow puddle forms between Big Jake's feet.

Action 1: Charge attack on the wolf at F11, benefitting @happyme. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

That hits, killing the wolf and giving 6 healing to @happyme.

Action 2: charge attack the wolf at F12 with dark heal, benefitting @stever82. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

Hit. Killing the wolf and giving @stever82 6 healing.

Action 3: move South, back to the other map, yelling as I go "Stick and move! Get in some hits, then fall back!"

Results: the wolves at F11 and F12 are dead. @happyme and @stever82 get 6 healing each

A little help with this bear, please. Then I can help deal with the Ogre.

map update
thetower3.png

@methus killing the two wolf using a dark heal giving back 6 hp/armor to @stever82 and @happyme then a retreat

big jake killed one undead next to him and wounded the one in I8 it has 1 hp left

the moose G11 has 7 hp left.
happyme and stever82 has gone back.

the oger is moving forward and attacking Rastael @ecoinstant one attack +12 to hit @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 2.

a hit he take 5 dam

the bear is attacking @creativetruth +13 to hit 3 times @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

Shake shake shake, you roll the 20-sided die.

You rolled a 19.

the 3 undeads attacking +8 to hit (maual rool)
first : 13,7,4. 4 dam
next: 12,17,18 0 dam
last one: 8, 5. @creativetruth going down the undead moving to the next map

the undead wizard casting rage on one undead in combat whit big jake @rolld20 +14 to hit

the moose is following @mehus to the secone map he attacking two times +10 then +9 @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 14.

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

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