esport rapid development in Indonesia.

in #steemace5 years ago (edited)


SUMBER

It cannot be denied that the game at this time is in great demand by the public. Games are not only in demand by children, but from teenagers to adults. The game was initially used as a hobby and as a suggestion for self entertainers. Until now it is an occupation or profession (eSport).

Esports development in Indonesia is quite good and is growing rapidly to date. This is certainly achieved thanks to the support of young Indonesian talents who are creative and innovative in the esports industry. These talents are channeled through various types of career paths, such as game developers, game publishers, professional teams, and many other types of professions.

E-Sport is an electronic sport that is supported by IeSPA (Indonesia eSport Association) The structure and level of matches are the same as in sports, except that eSport athletes do not compete physically but are more concerned with Strategy and competed online through a computer so that each team can compete without face to face

With official IeSPA in the eyes of the government & competition gamers can be more confident their hobbies (or even professions for some people) will get more support from the government. The most common game genres with Esport are real-time strategy (RTS), fighting, first person shooting (FPS), massively multiplayer Online (MMOG), and racing.

The first time the eSport culture developed was the game competition. As a result, the game competition has developed into online competitions, along with organizations that have a vision to make game competition an eSport industry.

At first the eSport tournament itself was very difficult to hold, because in those days the game titled Online that could be competed only through PCs. But with the development of the Game era, titled Online and promoted, it could be compatible with gadgets (Smartphones).

eSport has emerged in Indonesia thanks to the easy access of existing technology. Starting from the availability of the internet which is getting faster and faster the development of games and gadgets in Indonesia. In terms of games, for example, there are lots of games available, ranging from gaming smartphones to computer games and game consoles.

Not only that, the game support gadget is also growing rapidly. Moreover, smartphones are now starting to emerge with special game features that make almost all Indonesian people have the opportunity to become professional
gamers.

One of the biggest challenges in the development of eSport in Indonesia is the difference of views between the millennial generation and the older generation about eSport. It is still fertile in Indonesian society that eSport is just a hobby of playing free time games, not sports that can be professionally pursued.

The development of eSport is also supported by the many gamers (who are called games lovers), who form a community in terms of supporting the games that they play. And another thing that supports it is the internet cafe which where gamers can meet each other and also socialize to form a team of their games.

The place to hold a Tournament at this time is quite a lot to support eSport itself, both from the community, Warnet and eSport Company. The rise of the tournament at this time is due to the great enthusiasm of the gamers in playing it.

The phenomenon of watching people playing games also developed during this period. Stream service providers such as Twitch and Youtube increasingly encourage gamers to watch eSport matches and also watch other people play games. With the existence of communities and also tournaments held in this area, this is an early form of progress in eSport in Indonesia.

Becoming a Professional Gamers is also a promising profession. The average salary they earn is above the existing UMR in Indonesia. This includes the salary he received from the Esport Team who contracted him, the Sponsor, and also the results of each tournament won

In the age of eSport age and education do not affect being able to become Professional Gamers. Evidenced by the many Gamers who are under 17 who become Pro Players in the eSport team, there are even many gamers who are still young who represent the country in Esport matches.

Of course the world of eSport cannot be seen as one eye, which at a young age we can make money and can also boast of our own country

The best thing that happened in the development of eSport in Indonesia occurred at the 2018 Asian Games, where the eSport was first competed in the Asian Games event. this is evidence that the development of eSport in Indonesia has begun to develop and is also supported by the government.

Coin Marketplace

STEEM 0.28
TRX 0.12
JST 0.033
BTC 69852.07
ETH 3757.14
USDT 1.00
SBD 3.75