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RE: [Steem Monsters Suggestion] Single Card Story Missions (as a way to consume cards)
I think something like this is doable and I hope they consider it but perhaps not for just max level cards. It could also lead to a number of varieties of various cards and levels if all that's needed to unlock is the card itself; and there being acts for each level card.
Card 6 | Level 1 | Quest A | Quest % Completion
Card 11 | Level 10 | Quest A, Sub-Quest D | Quest % Completion
Good ideas! I was thinking about having stories this as late game/end game card sinkholes. However, it does make sense to have stories be incremental, i.e bit by bit as you level up. So, we can combine our ideas and have a soulbound version of each card, where it cannot be traded and it can be leveled to unlock new stories! To earn the specific buffs from each story quest, you must sacrifice a number of cards to do so.