Feel Good

in #art6 years ago (edited)

pills.png

More scattering models on other models. Was having a conversation with a friend and this image came to me. Hopefully it speaks for itself.

Screenshot_2.png

I actually used a different tool this time but in effect it does the same thing. The cloner actually makes a real model in the scene though, so you can't do millions. This is 5000 pills and my computer was chugging. I don't think any more were necessary though. Let me know what you think in the comments. What does this image say to you? I'd love to hear from you :)

As always, thanks for looking peeps! :D

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One term comes to mind: Pill Head

It makes me think of the opioid crisis and the significant number of families that are affected every day. Prescription pills are killing the young, the old and the chronically ill. Unfortunately, people can hide their addictions until the pills are no longer available. Sometimes, the unsuspecting family members are the ones that get caught in the crossfire, or are left to pick up the pieces.

One of those things that drives me crazy about America. When it's legal to bribe politicians, pharmaceutical companies can do whatever they want without any fear of backlash.

DEATH BY 5000 LITTLE PILLS.

So you'd want dups for something like this next time? Or particles? Did you try particles before? Everything is running together XD It looks pretty cool though. And mildly terrifying :D

@ryivhnn So before it was basically an instancer that happens at render time, so the geometry isn't calculated in your scene which allows for an obscene amount of objects. The downside of that though is I couldn't control object to object collisions. There is some intersection now, but it was much worse before. So I needed them to be real objects in the scene so that I could make them rigid bodies and then I only simulated for one frame. So that pushed them apart from each other a bit. If I let it go for too long though, the shape of the skull got lost, so I left a bit of intersection still in there so that would be readable.

In this case I could have also done this with particles, but there's not much difference between the particle workflow and the cloner workflow in this case. Would have done a similar thing.

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