My water team power levels as we approach the official start of the Steemmonsters game
Ok so these are my blue team monsters. They weren't easy to level up. I had to sell almost all the other splinters and even take loans from @neoxian's bank.
Is that crazy? I don't know, we'll find out pretty soon :)
If I didn't think Steemmonsters had a good chance to succeed I wouldn't have taken this risk.
Allright let't take a look at the battle readiness of my cards.
Commoms
- Pirate Captain (Level 7): My least leveled up monster. I'm not to concerned because I don't have plans for using him very much. He's low on health and attack.
- Crustacean King (Level 8): I regret not being able to max this card because of its group heal and protect abilities.
- Spineback Turtle (Max Level 10): It's a solid tank albeit slow.
- Sabre shark(Max Level 10): I'm glad I maxed this one. With its sneak attack and speed it will be very important.
Rares
- Medusa (Level 7): I'm 30 cards short of maxing her out.
- Water elemental (Max Level 8): Pretty good range monster I think with healing abilities.
- Alric Stormbringer (Max Level 8): It's good to have a maxed out summoner.
- Frozen soldier (Max Level 8): I'm happy I managed to max this card. He's a very solid tank and my favorite water monster and probably my favorite overall.
Epics
- Mischevious Mermaid (Max Level 6): Strong with the magic attack and has dodging abilities.
- Naga Warrior (Max Level 6): Decent health and strong attack.
Legendary
- Frost giant (Level 3): Four cards short of Max level 4 but it's no biggie because the difference between Level 3 and Level 4 is one less special ability while the health and attack are identical.
Good job. I'm focusing on the water element today, too.
I got Arlic up to level 2, so
I also plan on using my level 2 Enchanted Pixie some...
Let's get ready to RUMBLE! :D
Yeah some neutrals are a good addition to any splinter.