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RE: Gaming Industry and Monetization

in #gaming5 years ago

I have written articles in the past addressing this issue as well, we have a problem with greed.... and its getting worse.

As an old school gamer i have played games on Commodore64 right the way through to modern gaming consoles. Where they lost me was the end of PS3 start of PS4 era... this is when i noticed some of the big issues with modern gaming.

'Back in the day' gaming companies had 'one shot' at getting the game right, no updates, patches, fixes online. Now a days companies release an unfinished game (that we pay full price for) and expect us to buy the rest of the game as they make it through these kinds of transactions.

Mircotransactions themselves create a number of issues in my view, from creating a game/gamble environment to pay to win scenarios and everything in between.

What i think is more concerning is that we, as consumers, just go along with it. We continue to pay more for these games than we should which perpetuates the issue. if no one bought these things in the first place they would not continue doing it.

but for real... a this makes gaming a crappy experience in my opinion. there is litte skill involved in mastering and completing a game if you can just buy your way to victory. I remember speed running games to get 'special items', completing a game a number of times to attain 'special costumes', these constructs gave life to the game and gave it a replayability value...

I have a few friends on the "buy to win" mental state.... they buy a game, buy up all the stuff, say how great the game is for one week and have lost interest the next.... there is no 'challenge', its all about sucking up the max amount of peoples money and moving them on to the next game that does the same thing.

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Another old school gamer! I concur with all things mentioned in your reply. I think the era of pay to win is only going to get worse for as mobile games get a bigger foot print in gaming.

I definitely agree with you on the older consoles that really only had one shot at it. None of these DLC's, Patches and cash grab schemes, Just pour gaming. Love it or hate it but I sometimes the bugs in the older games gave it some character haha.

I guess from a business model, it makes sense. Like you mentioned, consumers go along with it making it a easy cash grab for large businesses. There has been some restored faith (EA debacle) that gamers were not pleased with P2W model but it feels like an inevitable path we are heading into.

I stopped buying consoles once they had paid subscription to play online... that was the last straw off the camels back or was it my age? haha

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